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27.RVMECH Says: The supply docks need to be within 20 tiles of the command center in order for the AI to start collecting.
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» And more fixes on SDI!
Posted April 15, 2008. By Banshee.
I wasn't very satisfied with the changes I've done in the SDI few days ago and now I've also fixed some layout issues and skinned the network bar. Script Development Initiative is a special place for Generals and Zero Hour modders, which includes several tutorials for modders and downloads, mostly focused on AI scripting, but not restricted to it. And there are also the random tips of the day that may save many lives. I hope you enjoy it!
If you have any modding questions for Generals/ZH, use our editing forums (guest posting allowed) and we'll try to help you.
Comments: 0 | View Comments
» The end
Posted January 11, 2005. By Mithril.
Today marks the time where the SDI ceases to exist in an active state.
Due to certain circumstances (mainly involving the need of time), I have decided to leave the Gen/ZH/Revora community.
I was hoping to extend the SDI to a greater degree - but as times change, so do the necessities. Now it will remain as an archive for tutorials. If anyone has anything to say about this (non-scripting wise), I suggest you contact the Revora forums for support.
I'm afraid the scripting support offered in the forums will be cancelled since all the SDI members are either non-scripters or are very busy (e.g. Thudo) with other projects.
I would like to thank everyone who has more or less contributed to the SDI in any way.
Take care,
Mithril
Comments: 7 | View Comments
» Revora open and Lion's AI
Posted November 9, 2004. By Mithril.
The Revora Creative Network is now officially open! As it can be seen on the front page, nothing physical has been changed, this is only a mental state.
Beside that, Lion from CNC Generals World has kindly allowed me to mirror his Advanced AI Mod which is simply a masterpiece of ZH scripting by all means. Download the AI mod at the site or from the SDI here.
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» Back up!
Posted October 31, 2004. By Mithril.
The Revora Creative Network finally has a server again. Too bad it went down when there was a big discussion in the SDI forum about EA's bugs with DeeZire, Thudo, Lion and Akkrand.
There is a kind of new "ZH community patch" being developed over at the DeeZire forums. For this reason (and for other, more invisible reasons) I have decided to make a "bug free" ZH SkirmishScripts.scb as far as it is possible. For that to work I obviously need to identify the bugs first.
If you know of any AI related bugs in ZH (please remember the definition of 'bug', this is not an AI improvement but a bug fix) please post them in this thread.
Comments: 1 | View Comments
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