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24.World Builder will read a .big file if its name starts with "Expand" before its actual name. For Zero Hour it must be placed in the Data\Ini\ folder, otherwise it can be placed in the main game directory. World Builder will only read one .big file though.
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How to create multiple Military Briefings for your maps
Title: How to create multiple Military Briefings for your maps
Difficulty: Novice AI Scripter
Author(s): SDI Team
Game Type: Both Regular Generals and Zero Hour
First, create your map as usual in WorldBuilder..
Now go to EDIT/SCRIPTS and put the following in the PlyCivilian folder:
Script name: mapName
*** IF ***
True.
*** THEN ***
Show military briefing String: 'mapName' for 5000 milliseconds.
Set timer 'createdByCountDown' to expire in 5.00 seconds.
Script name: createdBy
*** IF ***
Timer 'createdByCountDown' has expired.
*** THEN ***
Show military briefing String: 'createdBy' for 5000 milliseconds.
Set timer 'qaCountDown' to expire in 5.00 seconds.
Script name: qa
*** IF ***
Timer 'qaCountDown' has expired.
*** THEN ***
Show military briefing String: 'qa' for 6500 milliseconds.
Set timer 'email' to expire in 6.50 seconds.
Script name: email
*** IF ***
Timer 'email' has expired.
*** THEN ***
Show military briefing String: 'email' for 6000 milliseconds.
NOTE: Play with the timings as you wish. Further, all above scripts are Set to Deactivate Once Run and are Evaluated Every Frame until disabled.
Now create a file called "map.str" and put it where your map is. This file is actually a text file and it will look like this (conforming to the above):
mapName
"Cool Map NAME"
End
createdBy
"created by JohnSmith"
End
qa
"questions/comments and other stuf, email me at"
End
email
"JohnSmith@gmail.com"
End
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